SkinningTools.UI.tabs.vertexWeightMatcher

Module Contents

Functions

testUI(widgetIndex=0)

test the current UI without the need of all the extra functionality

class SkinningTools.UI.tabs.vertexWeightMatcher.ClosestVertexWeightWidget(parent=None)
toolName = ClosestVertexWeightWidget
__checkEnabled(self)
__defaults(self)
__setButtons(self)
__setValue(self, inLineEdit)
__storeVerts(self, inputVerts)
_transferComp(self)
addLoadingBar(self, loadingBar)
clearUI(self)
doTranslate(self)

seperate function that calls upon the translate widget to help create a new language

getButtonText(self)

convenience function to get the current items that need new locale text

translate(self, localeDict={})
class SkinningTools.UI.tabs.vertexWeightMatcher.TransferUvsWidget(parent=None)
toolName = TransferUvsWidget
__checkEnabled(self)
__defaults(self)
__setButtons(self)
__setValue(self, inLineEdit, inCombo)
_transferUV(self)
addLoadingBar(self, loadingBar)
clearUI(self)
doTranslate(self)

seperate function that calls upon the translate widget to help create a new language

getButtonText(self)

convenience function to get the current items that need new locale text

translate(self, localeDict={})
class SkinningTools.UI.tabs.vertexWeightMatcher.TransferWeightsWidget(parent=None)
toolName = TransferWeightsWidget
__addItem(self, name, pyData)
__applySelectionCB(self)
__clearSelectionCB(self)
__copySkinDataCB(self)
__defaults(self)
__deleteItemCB(self, item)
__grabSkinCl(self, toSet=None)
__restoreSettings(self)
__skinClusterFunc(self)
__storeSelectionCB(self)
__vertexFunc(self)
addLoadingBar(self, loadingBar)
doTranslate(self)

seperate function that calls upon the translate widget to help create a new language

getButtonText(self)

convenience function to get the current items that need new locale text

translate(self, localeDict={})
SkinningTools.UI.tabs.vertexWeightMatcher.testUI(widgetIndex=0)

test the current UI without the need of all the extra functionality