:mod:`SkinningTools.UI.tabs.vertexWeightMatcher` ================================================ .. py:module:: SkinningTools.UI.tabs.vertexWeightMatcher Module Contents --------------- Classes ~~~~~~~ .. autoapisummary:: SkinningTools.UI.tabs.vertexWeightMatcher.ClosestVertexWeightWidget SkinningTools.UI.tabs.vertexWeightMatcher.TransferUvsWidget SkinningTools.UI.tabs.vertexWeightMatcher.TransferWeightsWidget Functions ~~~~~~~~~ .. autoapisummary:: SkinningTools.UI.tabs.vertexWeightMatcher.testUI .. py:class:: ClosestVertexWeightWidget(parent=None) .. attribute:: toolName :annotation: = ClosestVertexWeightWidget .. method:: __checkEnabled(self) .. method:: __defaults(self) .. method:: __setButtons(self) .. method:: __setValue(self, inLineEdit) .. method:: __storeVerts(self, inputVerts) .. method:: _transferComp(self) .. method:: addLoadingBar(self, loadingBar) .. method:: clearUI(self) .. method:: doTranslate(self) seperate function that calls upon the translate widget to help create a new language .. method:: getButtonText(self) convenience function to get the current items that need new locale text .. method:: translate(self, localeDict={}) .. py:class:: TransferUvsWidget(parent=None) .. attribute:: toolName :annotation: = TransferUvsWidget .. method:: __checkEnabled(self) .. method:: __defaults(self) .. method:: __setButtons(self) .. method:: __setValue(self, inLineEdit, inCombo) .. method:: _transferUV(self) .. method:: addLoadingBar(self, loadingBar) .. method:: clearUI(self) .. method:: doTranslate(self) seperate function that calls upon the translate widget to help create a new language .. method:: getButtonText(self) convenience function to get the current items that need new locale text .. method:: translate(self, localeDict={}) .. py:class:: TransferWeightsWidget(parent=None) .. attribute:: toolName :annotation: = TransferWeightsWidget .. method:: __addItem(self, name, pyData) .. method:: __applySelectionCB(self) .. method:: __clearSelectionCB(self) .. method:: __copySkinDataCB(self) .. method:: __defaults(self) .. method:: __deleteItemCB(self, item) .. method:: __grabSkinCl(self, toSet=None) .. method:: __restoreSettings(self) .. method:: __skinClusterFunc(self) .. method:: __storeSelectionCB(self) .. method:: __vertexFunc(self) .. method:: addLoadingBar(self, loadingBar) .. method:: doTranslate(self) seperate function that calls upon the translate widget to help create a new language .. method:: getButtonText(self) convenience function to get the current items that need new locale text .. method:: translate(self, localeDict={}) .. function:: testUI(widgetIndex=0) test the current UI without the need of all the extra functionality