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Professional Work

3D Model of CGMA

Loading a 3D Model of CGMA

Realtime Render of the 3D Model from CGMA

Since summer 2019 I have been giving rigging courses on CGMA The course is setup to contain about 12 hours of video tutorials which are available over the course of 8 weeks. It goes from a basic explanation of the main tools available in Maya through to learning how to create basic components for a humanoid rig. For the right amount of information, part of the videos are released every week. In addition, this is completed with a homework assignment that matches the information gathered this week.

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All of the homework assignments will be checked an covered with an individual feedback video of about 10~30 minutes making sure that each student gets the most out of the course. At the end of the week there will be a scheduled Q&A session that allows the students to ask questions about the homework and other things within the topic of Technical Art.
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The course not only includes rigging, it also goes over some simple Python scripting, profiling of the rigs and of course skinning.
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Most of the free tools that are provided on my Gumroad are featured in the course as well
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The following animation is done by my friend Stephanie Timmins

samurai anim

For more information about CGMA and the course:

CGMA Rigging for Games