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Maya QuickNamer

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Maya Quicknamer Screenshot

This started out as a rough idea for a tool since I found myself naming and typing the same keywords for rigs over and over again. It began as a simple UI with buttons to rename joints based on how I setup my skeletons. the more I used it the more edgecases came with it.

Now I Finally had the time to extend the tool completely and this is the result

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This is the first version of the tool and it hasnt been used properly yet so keep an eye out for updates! Currently the tool is only tested on Windows.