Perry LeijtenTechnical Artist

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Tools & Techart Topics

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rig
tools
rnd
rig
scripts
humanoid
rig
rnd
mesh Based controls

mesh Based controls

using the mesh as a control method
rig placement

rig placement

using decomposed controls and prebind matrices
Matrix based constraint

Matrix based constraint

constraint using matrix operations
mechanical Challenge

mechanical Challenge

mechanical arm with offset rotations
cmd Wrapper

cmd Wrapper

cmds wrapper with less overhead
Maya Skinning Tool (v5)

Maya Skinning Tool (v5)

An interface which holds many tools for skinning which Maya
footroll R&D V2

footroll R&D V2

footroll based on curves
skirt Collider R&D

skirt Collider R&D

simple collision model to fake movement of cloth draping down
Sofaworld Characters

Sofaworld Characters

Simplified character customizations
Maya QuickNamer

Maya QuickNamer

An interface to quickly rename maya objects
IK Correctives

IK Correctives

simple additions to Ik-setup to preserve volume
Bifrost R&D

Bifrost R&D

Simple bifrost nodes

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