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Maya QuickNamer

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Maya Quicknamer Screenshot

This started out as a rough idea for a tool since I found myself naming and typing the same keywords for rigs over and over again. It began as a simple UI with buttons to rename joints based on how I setup my skeletons. the more I used it the more edgecases came with it.

Now I Finally had the time to extend the tool completely and this is the result


This is the first version of the tool and it hasnt been used properly yet so keep an eye out for updates! Currently the tool is only tested on Windows.

Get the Maya QuickNamer here