:mod:`SkinningTools.Maya.interface` =================================== .. py:module:: SkinningTools.Maya.interface Module Contents --------------- Classes ~~~~~~~ .. autoapisummary:: SkinningTools.Maya.interface.NeighborSelection SkinningTools.Maya.interface.skinWeight SkinningTools.Maya.interface.vertexWeight Functions ~~~~~~~~~ .. autoapisummary:: SkinningTools.Maya.interface.addNewJoint SkinningTools.Maya.interface.avgVtx SkinningTools.Maya.interface.convertToJoint SkinningTools.Maya.interface.copySkin SkinningTools.Maya.interface.copySkinWeightsOptions SkinningTools.Maya.interface.copyVtx SkinningTools.Maya.interface.createPolySkeleton SkinningTools.Maya.interface.cutMesh SkinningTools.Maya.interface.dccToolButtons SkinningTools.Maya.interface.deleteBindPoses SkinningTools.Maya.interface.doSelect SkinningTools.Maya.interface.fetch SkinningTools.Maya.interface.forceLoadPlugin SkinningTools.Maya.interface.freezeJoint SkinningTools.Maya.interface.getAllJoints SkinningTools.Maya.interface.getCurrentMeshJoints SkinningTools.Maya.interface.getInterfaceDir SkinningTools.Maya.interface.getLockData SkinningTools.Maya.interface.getMaxInfl SkinningTools.Maya.interface.getMayaVersion SkinningTools.Maya.interface.getMeshFromJoints SkinningTools.Maya.interface.getNeightbors SkinningTools.Maya.interface.getPluginSuffix SkinningTools.Maya.interface.getSelection SkinningTools.Maya.interface.getSmoothAware SkinningTools.Maya.interface.getUVInfo SkinningTools.Maya.interface.hammerVerts SkinningTools.Maya.interface.hold SkinningTools.Maya.interface.initBpBrush SkinningTools.Maya.interface.keepOnlyJoints SkinningTools.Maya.interface.labelJoints SkinningTools.Maya.interface.mirrorSkinOptions SkinningTools.Maya.interface.moveBones SkinningTools.Maya.interface.neighbors SkinningTools.Maya.interface.objectUnderMouse SkinningTools.Maya.interface.paintSmoothBrush SkinningTools.Maya.interface.pathToPlugin SkinningTools.Maya.interface.pinToSurface SkinningTools.Maya.interface.prebindFixer SkinningTools.Maya.interface.removeJoint SkinningTools.Maya.interface.removeUnused SkinningTools.Maya.interface.resetPose SkinningTools.Maya.interface.resetToBindPoseobject SkinningTools.Maya.interface.selectJoints SkinningTools.Maya.interface.seperateSkinned SkinningTools.Maya.interface.setJointLocked SkinningTools.Maya.interface.setMaxInfl SkinningTools.Maya.interface.setSmoothAware SkinningTools.Maya.interface.showInfVerts SkinningTools.Maya.interface.showToolTip SkinningTools.Maya.interface.skinnedJointColors SkinningTools.Maya.interface.smooth SkinningTools.Maya.interface.switchVtx SkinningTools.Maya.interface.transferUV SkinningTools.Maya.interface.unifyShells SkinningTools.Maya.interface.unifySkeletons SkinningTools.Maya.interface.uniteSkinned .. py:class:: NeighborSelection .. method:: __borderSel(self, *_) .. method:: getBorderIndex(self) .. method:: grow(self, *_) .. method:: shrink(self, *_) .. method:: storeSel(self, *_) .. py:class:: skinWeight(inProgressBar=None) .. method:: calcRemap(self, remapDict) .. method:: getSkinWeight(self) .. method:: needsRemap(self) .. method:: setSkinWeights(self) .. py:class:: vertexWeight(inProgressBar=None) .. method:: getVtxWeight(self) .. method:: setVtxWeight(self) .. function:: addNewJoint(progressBar=None) .. function:: avgVtx(useDistance=True, weightAverageWindow=None, progressBar=None) .. function:: convertToJoint(inName=None, progressBar=None) .. function:: copySkin(inplace, smooth, uvSpace, progressBar=None) .. function:: copySkinWeightsOptions() .. function:: copyVtx(progressBar=None) .. function:: createPolySkeleton(radius=1) .. function:: cutMesh(internal, maya2020, progressBar=None) .. function:: dccToolButtons(progressBar=None) .. function:: deleteBindPoses(progressBar=None) .. function:: doSelect(input, replace=True) .. function:: fetch() .. function:: forceLoadPlugin(inPlugin) .. function:: freezeJoint(progressBar=None) .. function:: getAllJoints(useSelection=False) .. function:: getCurrentMeshJoints() .. function:: getInterfaceDir() .. function:: getLockData(inObject) .. function:: getMaxInfl(amountInfluences=8, progressBar=None) .. function:: getMayaVersion() .. function:: getMeshFromJoints(progressBar=None) .. function:: getNeightbors(inComps) .. function:: getPluginSuffix() .. function:: getSelection() .. function:: getSmoothAware() .. function:: getUVInfo(inMesh) .. function:: hammerVerts(progressBar=None) .. function:: hold() .. function:: initBpBrush() .. function:: keepOnlyJoints(invert=False, progressBar=None) .. function:: labelJoints(doCheck=True, progressBar=None) .. function:: mirrorSkinOptions() .. function:: moveBones(swap=False, progressBar=None) .. function:: neighbors(both, growing, full, progressBar=None) .. function:: objectUnderMouse(margin=4, selectionType='joint') .. function:: paintSmoothBrush() .. function:: pathToPlugin(pluginName) .. function:: pinToSurface() .. function:: prebindFixer(doModel, inPose, progressBar=None) .. function:: removeJoint(useParent=True, delete=True, fast=False, progressBar=None) .. function:: removeUnused(progressBar=None) .. function:: resetPose(progressBar=None) .. function:: resetToBindPoseobject(progressBar=None) .. function:: selectJoints(progressBar=None) .. function:: seperateSkinned(progressBar=None) .. function:: setJointLocked(inJoint, inValue) .. function:: setMaxInfl(amountInfluences=8, progressBar=None) .. function:: setSmoothAware(input) .. function:: showInfVerts(progressBar=None) .. function:: showToolTip(inBool) .. function:: skinnedJointColors() .. function:: smooth(progressBar=None) .. function:: switchVtx(progressBar=None) .. function:: transferUV(source, target, sMap='map1', tMap='map1', progressBar=None) .. function:: unifyShells(progressBar=None) .. function:: unifySkeletons(query=False, progressBar=None) .. function:: uniteSkinned()